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Nice game, music and sfx were awesome, maybe a bit loud, but pretty fun little game, It would also be nice if the next objective was on a HUD or something so you could always see it instead of needing to walk back into the main room. 

Great job keep at it!

Thanks for the comments and for playing! :)

(1 edit)

- GDD link is not accessible without requesting access

- not sure how this incorporates the themes "shadow" and "alchemy"

- the font is a bit hard to read

- movement speed in the first part is very slow: probably intentional, but it feels far too tedious, especially when compared to the faster speed in the second part

- player still plays movement animations during some "freeze in place" cutscenes

- washing dishes was difficult to see: maybe make them stand up instead so the shapes are circles instead of thin rectangles

- mob spots were also a bit difficult to see: maybe make the puddles a bit bigger or let them drop some droplets down outside the scene

- second part was a bit difficult, but not too bad because failure didn't restart the whole game

- I liked the story

Disclaimer: These are just my opinions, so a lot of it is very subjective.

(+1)

Thank you. The theme incorporation is stated in the GDD (changed to full access). Thanks for the feedback. Will definitely take these into account in the future. 

nice

Thanks for this feedback! Clearly not what was intended. :D